The magics of Max Q&A with Phil Miller, product manager 3D Studio Max
| Formato: | Artículo |
|---|---|
| Lenguaje: | Espa�ol |
| Materias: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
The Magics of Max : 3D Studio Max tutorial: setting up a character /
por: Felt, Adam
por: Felt, Adam
The magics of MAX : 3D Studio Max R2 /
por: Tehrani, Bijan
por: Tehrani, Bijan
The magics of Max : Product news: Max & more /
por: Tehrani, Bijan
por: Tehrani, Bijan
Special report: Max 3D Studio /
por: Tehrani, Bijan
por: Tehrani, Bijan
The magics of Max An interview with Beau Perschall, product manager Digimation
The Genesis of 3D Models /
por: Mortier, R. Shamms
por: Mortier, R. Shamms
Softimage 3D 3.7 /
por: Tehrani, Bijan
por: Tehrani, Bijan
LightWave 3D /
por: Tehrani, Bijan
por: Tehrani, Bijan
Game Animation tools and talent /
por: Grocki, Kevin
por: Grocki, Kevin
Product review: Electric Image Broadcast /
por: Tehrani, Bijan
por: Tehrani, Bijan
CGI Milestones : The glorious digital fall /
por: Tehrani, Bijan
por: Tehrani, Bijan
Nichimen's Nendo Revolutionizes Modeling /
por: Kaufman, Debra
por: Kaufman, Debra
The glorious maya /
por: Tehrani, Bijan
por: Tehrani, Bijan
3ds Max modeling for games : insider´s guide to game character, vehicle, and environment modeling /
por: Gahan, Andrew
Publicado: (2009)
por: Gahan, Andrew
Publicado: (2009)
With brilliant digital 3D gains a fourth dimension /
por: Harz, Christopher
por: Harz, Christopher
Secrets of the vociferous livestock /
por: Burton, Tom
por: Burton, Tom
Worley Labs : The essential Textures /
por: Snoswell, Mark
por: Snoswell, Mark
Flash 2.0 /
por: Soberanis, Pat
por: Soberanis, Pat
Sesame Street goes 3D : Realtime Associates relies on Nichimen Graphics /
por: Kaufman, Debra
por: Kaufman, Debra
Tools for the modern post production artist /
por: Tehrani, Bijan
por: Tehrani, Bijan
Two artists on Adobe /
por: Tehrani, Bijan
por: Tehrani, Bijan
Faeries Animates Fantasy World in Multiple Dimensions for HIT /
por: Jackson Hall, Wendy
por: Jackson Hall, Wendy
3D EXTRA Special Section
Learning again from Las Vegas /
por: Soberanis, Pat
por: Soberanis, Pat
France : Vive la différence /
por: Baisley, Sarah
por: Baisley, Sarah
L'enfant et les sortilèges /
por: Roth, Laurent
por: Roth, Laurent
Animation tools: O2 /
por: Tehrani, Bijan
por: Tehrani, Bijan
Playing the game /
por: Jackson, Wendy
por: Jackson, Wendy
A preview to SIGGRAPH 99 /
por: Tehrani, Bijan
por: Tehrani, Bijan
Got a light? /
por: Mark, Jason
por: Mark, Jason
Stardust brings a Magic Touch to 3D entertaiment /
por: Harz, Christopher
por: Harz, Christopher
Television design R. Scott Miller
3D animated series : how do they measure up? /
por: Kaufman, Debra
por: Kaufman, Debra
Stardust : blazes new trail in 3D Animation /
por: Baisley, Sarah
por: Baisley, Sarah
CGI /
por: Tehrani, Bijan
por: Tehrani, Bijan
Looking back Siggraph : Bijan Tehrani examines what was hot at this year's show /
por: Tehrani, Bijan
por: Tehrani, Bijan
Powerhouse plug-ing
Special Report: Softimage : Softimage's Langlois Game for the future /
por: Harz, Christopher
por: Harz, Christopher
Curso completo de animación : los principios, práctica y técnicas de una animación exitosa
por: Patmore, Chris
Publicado: (2004)
por: Patmore, Chris
Publicado: (2004)
Dibujo para diseñadores : técnicas, bocetos de concepto, sistemas informáticos, ilustración, medios, presentaciones, diseño por ordenador
por: Pipes, Alan
Publicado: (2008)
por: Pipes, Alan
Publicado: (2008)
Ejemplares similares
-
The Magics of Max : 3D Studio Max tutorial: setting up a character /
por: Felt, Adam -
The magics of MAX : 3D Studio Max R2 /
por: Tehrani, Bijan -
The magics of Max : Product news: Max & more /
por: Tehrani, Bijan -
Special report: Max 3D Studio /
por: Tehrani, Bijan - The magics of Max An interview with Beau Perschall, product manager Digimation